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Toby Rock
I am a skilled C# programmer with 3.5 years of experience contributing to award-winning games.
My expertise in Unity, combined with a strong passion for VR, AI, and animation, empowers me to deliver exceptional gaming experiences.
By writing clean, reusable, and scalable code, I seamlessly collaborate across departments to transform creative visions into reality.


Starship Troopers VR: Continuum
XR Games
AI, Animation and Gameplay Programming
Enemy Behaviour Design

Zombieland: Headshot Fever Reloaded
XR Games
Gameplay, Animation, Console and Tool Programming
Acting Lead Programmer

ForeVR Cornhole
XR Games | ForeVR
UI Programming

Zombieland: Headshot Fever
XR Games
Gameplay, Animation, Tool Programming
+Ports for Viveport, Pico, Qiyu, YVR and Huawei headsets
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