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Toby Rock

I am a skilled C# programmer with 3.5 years of experience contributing to award-winning games.

My expertise in Unity, combined with a strong passion for VR, AI, and animation, empowers me to deliver exceptional gaming experiences.

By writing clean, reusable, and scalable code, I seamlessly collaborate across departments to transform creative visions into reality.

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Starship Troopers VR: Continuum

XR Games


AI, Animation and Gameplay Programming
Enemy Behaviour Design

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Zombieland: Headshot Fever Reloaded

XR Games

 
Gameplay, Animation, Console and Tool Programming
Acting Lead Programmer

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ForeVR Cornhole

XR Games | ForeVR


UI Programming

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Zombieland: Headshot Fever

XR Games


Gameplay, Animation, Tool Programming
+Ports for Viveport, Pico, Qiyu, YVR and Huawei headsets

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